PDQ and FATE Mashup


Creating Characters

 

 

 

 

 

 

 

 

Doing Stuff

 

 

 

 

 

Complications and Hazards

 

 

 

 

 

 

Fortune

 

 

Gaining Fortune Points

 

Fortune Circumstance
1 if a Quality is tagged as a Weakness
1-3 if a Quality compel is accepted
1 performing a heroic action
1 for good roleplaying, especially encouraging a fairy-tale feel

 

Spending Fortune Points

 

Fortune Circumstance
1 to invoke a Quality for an Upshift or for effect
1 to use an appropriate Quality (Iron Will, Armour, etc.) to 'soak' Failure or Damage ranks
1 to tag an opponent's Quality or scene Quality
1 to 'clear the fog' and regain 1d6 Failure ranks (takes an action/reaction)
2 for a 'second wind' and regain 1d6 Damage ranks (takes a turn)
1 or 2 to dictate a useful coincidence, plausible or implausible
1-3 if a Quality compel is resisted

 

Also, a character can 'dig deep' and trade Learning points for Fortune points on a one-for-one basis.

 

Overall, there are more new ways to spend fortune points and only a few to gain more fortune points. However, the refresh of fortune points is an additional supply which should balance things.

 

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