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CONNOR

This version was saved 7 years, 4 months ago View current version     Page history
Saved by Adrian
on November 6, 2016 at 1:01:48 pm
 

Ancestry: Human
Novice Path: Warrior

Level 2

 

Attributes
Strength: 12
Agility: 11
Intellect: 10 
Will: 10

Perception: 10 
Defence: 11, 13 w/armour
Health: 22 
Healing Rate:
Size: 1
Speed: 10
Power: 0

Damage: 0
Insanity: 0
Corruption: 0

 

Languages: Speak Common Tongue, Elvish


Immunities
: None

  

Talents

  • Catch Your Breath
  • Weapon Training 
  • Combat Prowess
  • Forceful Strike 

 

Professions

  • Saboteur
  • Nomad 
  • Slave 

 

Background
Age: 49

Background: You have a spouse and 4 children

Personality: You put your interests and those of your friends above all else. 

Religion: You belong to the Cult of the New God.

Build: Tall 
Appearance: You are perfectly average in appearance. You look like everyone else

Warrior Training: You learned the fighting techniques from a master warrior. You might have studied at a monastery or sought out a teacher in a far-flung land. 

Personality traits: Courageous, Cheerful, Arrogant.

 

History: Connor was born in Foundry and was recruited as a saboteur when he was 12 to work in the war between the many smelting operations. By 18, he grew tired of that life. Packing his things, Connor hit the road and travelled throughout the Northern Reach and a few other places in the empire.

 

When he was 23, this nomadic lifestyle came to an abrupt end as Connor was captured and turned into a slave. For five more years, he toiled under his masters, until a chance to escape presented itself. Pursued by his captors, Connor was saved by Caldheror, an Elven weaponmaster. The fey warrior took pity on the disheveled young human and taught him how to fight, as well as how to speak Elvish.

 

Connor spent two more years traveling, until he met Caitlin, a young farmer’s daughter who stole his heart. Connor married her and the two managed the farm when Caitlin’s parents passed away. With the birth of the couple’s fourth child a year ago, finances took a turn for the worst and Connor decided to look for work as a mercenary or adventurer. He’s been at it for the past three months and sends most of his earnings back to Caitlin. He hopes to score big soon so he can go back to his family.

 

Gear

 
Wealth: Getting By

Money: 1 gc, 4 cp 1ss (4ss sent to Caitlin)

Gear: Equipment: You have a sword, hard leather armour, dagger, a staff, basic clothing, a backpack, a week of rations, a waterskin, a tinderbox, 2 torches, iron manacles, wheelocj pistol, 10 shots, and a pouch. 

 

Interesting Thing #1: A fancy set of clothes bearing a curious stain

Interesting Thing #2: A bag of beans.
 

Combat

 

Weapon  To Hit  Damage  Notes/Range
Sword +2 2d6+2 (2d6+3 when wielded w/2 hands) Includes Combat Prowess 
Staff +2  2d6+1 Two-Handed, Includes Combat Prowess 
Dagger  +2  1d3+1d6  Short range, Includes Combat Prowess
Punch +2 1  
Wheellock Pistol +1 3d6 (10 shots) Medium range, misfire, includes Combat Prowess

 

 

 

 

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